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use bevy::ecs::system::Resource;
use bevy::prelude::*;
use bevy_kira_audio::AudioSource;

use crate::music_box::MusicBox;

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/// This trait provides a `MusicBox` with a way of resolving a track name
/// into usable audio resources that is generic over however you implement your
/// asset loading
///
/// # Example
///
/// The canonical example is also included in the crate; using the `AssetServer`
/// as a `SuppliesAudio` extension:
///
/// ```rust
/// # use micro_musicbox::utilities::{TrackType, SuppliesAudio};
/// # use bevy::prelude::*;
///
/// impl SuppliesAudio for AssetServer {
/// 	fn resolve_track_name<T: ToString>(&self, name: T) -> TrackType<String> {
/// 		TrackType::Single(name.to_string())
/// 	}
///
/// 	fn get_audio_track<T: ToString>(&self, name: T) -> Option<Handle<AudioSource>> {
/// 		Some(self.load(&name.to_string()))
/// 	}
/// }
/// ```
pub trait SuppliesAudio: Resource {
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	fn resolve_track_name<T: ToString>(&self, name: T) -> TrackType<String>;
	fn get_audio_track<T: ToString>(&self, name: T) -> Option<Handle<AudioSource>>;
}

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#[derive(Copy, Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct AudioSettings {
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	pub master_volume: f32,
	pub music_volume: f32,
	pub ambiance_volume: f32,
	pub sfx_volume: f32,
	pub ui_volume: f32,
}

impl Default for AudioSettings {
	fn default() -> Self {
		Self {
			master_volume: 1.0,
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			music_volume: 1.0,
			ambiance_volume: 1.0,
			sfx_volume: 1.0,
			ui_volume: 1.0,
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/// Defines the type of track that a given name represents
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pub enum TrackType<T> {
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	/// A single audio track that should be played as-is
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	Single(T),
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	/// Represents two tracks; the first is played once as the intro, and the second track will then be looped
	#[deprecated = "bevy_kira_audio no longer supports this functionality; the first track in the tuple will be ignored"]
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	WithIntro(T, T),
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	/// The requested track could not be found
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impl SuppliesAudio for AssetServer {
	fn resolve_track_name<T: ToString>(&self, name: T) -> TrackType<String> {
		TrackType::Single(name.to_string())
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	fn get_audio_track<T: ToString>(&self, name: T) -> Option<Handle<AudioSource>> {
		Some(self.load(&name.to_string()))
	}
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/// A bevy system that triggers the MusicBox to sync its internal channels with
/// the AudioSettings resource. This is automatically added when you use `MusicBoxPlugin` or
/// `CombinedAudioPlugins`
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pub fn sync_music_volume<T: SuppliesAudio>(music: MusicBox<T>) {
	music.sync_settings();
}