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use bevy::ecs::system::Resource;
use bevy::prelude::*;
use bevy_kira_audio::AudioSource;
use crate::music_box::MusicBox;
pub trait SuppliesAudio: Resource {
fn resolve_track_name<T: ToString>(&self, name: T) -> TrackType<String>;
fn get_audio_track<T: ToString>(&self, name: T) -> Option<Handle<AudioSource>>;
}
#[derive(Copy, Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub master_volume: f32,
pub music_volume: f32,
pub ambiance_volume: f32,
pub sfx_volume: f32,
pub ui_volume: f32,
}
impl Default for AudioSettings {
fn default() -> Self {
Self {
master_volume: 1.0,
music_volume: 1.0,
ambiance_volume: 1.0,
sfx_volume: 1.0,
ui_volume: 1.0,
pub enum TrackType<T> {
Single(T),
WithIntro(T, T),
impl SuppliesAudio for AssetServer {
fn resolve_track_name<T: ToString>(&self, name: T) -> TrackType<String> {
TrackType::Single(name.to_string())
fn get_audio_track<T: ToString>(&self, name: T) -> Option<Handle<AudioSource>> {
Some(self.load(&name.to_string()))
}