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Tutorial-02
Tutorial 2 - Refactor ship spawning & implement basic input * Add a macro for implementing deref * Add a spawner struct that will spawn entities * Explore more complex trait bounds * Explore associated constants * Further explore project structure * Implement basic motion * Implement basic input handling for user, via motion
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Tutorial-01
Tutorial 1 - Scaffold project - Set up basic libraries - include assets - Spawn camera & simple sprite