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sam edelsten authored
* barely got text entry working again * remove local optimizations i should really put them somewhere else on my machine * delete most stuff to get the basics nearly working * editable text lots of cloning but seems to be the only way if buffers are in the ECS editor widgets don't relayout when edited, but when unfocused the buffer does * fix backspace on native and make basic_ui wasm editable * fix mid-edit layout * reimplement text cursor blinking uhoh it's looking like im using the not a starting point pr as a starting point lol * update `basic_sprite` example adds a util crate for common example systems also removes history tracking structs * `image_background`+`bevy_api_testing` examples MV `bevy_api_testing.rs` > `sprite_and_ui_clickable.rs` * remove `CosmicText` in favor of buffer functions simplifys API and mirrors Bevy's Text functions more closely * strip autoheight + example, update other examples * fix wasm compilation * clippy * fix text * fix clippy * fix wasm * fix import * add changelog * fix mouse cursor hover on sprite widget * fix editor cursor location when edited * fix blank widget when focused on startup * configurable cursor/selection colors * run layout functions when needed * fix ui widget mouse cursor * fix scale change --------- Co-authored-by:
Dima <Dmytro.Rets@Gamesys.co.uk> Co-authored-by:
StaffEngineer <velo.app1@gmail.com>