use std::marker::PhantomData; use bevy::app::{App, CoreStage, Plugin, PluginGroup, PluginGroupBuilder}; use bevy_kira_audio::{AudioApp, AudioPlugin}; use crate::channels::{ AmbianceAudioChannel, MusicAudioChannel, SfxAudioChannel, UiSfxAudioChannel, }; use crate::music_box::MusicBoxState; use crate::utilities::{AudioSettings, SuppliesAudio}; /// Musicbox encapsulates the concept of different sound types in a number of preset channels, that /// can be used in certain ways pub mod channels; pub mod music_box; pub mod utilities; pub mod prelude { pub use bevy_kira_audio::{ AudioChannel, AudioControl, AudioEasing, AudioInstance, AudioSettings as KiraAudioSettings, AudioSource, AudioTween, }; pub use super::channels::*; pub use super::music_box::MusicBox; pub use super::utilities::AudioSettings; } pub struct MusicBoxPlugin<T: SuppliesAudio> { _t: PhantomData<T>, } impl<T: SuppliesAudio> Default for MusicBoxPlugin<T> { fn default() -> Self { Self { _t: PhantomData::default(), } } } impl<T: SuppliesAudio> MusicBoxPlugin<T> { pub fn new() -> MusicBoxPlugin<T> { Default::default() } } impl<T: SuppliesAudio> Plugin for MusicBoxPlugin<T> { fn build(&self, app: &mut App) { app.add_audio_channel::<MusicAudioChannel>() .add_audio_channel::<AmbianceAudioChannel>() .add_audio_channel::<SfxAudioChannel>() .add_audio_channel::<UiSfxAudioChannel>() .insert_resource(AudioSettings::default()) .insert_resource(MusicBoxState::default()) .add_system_to_stage(CoreStage::Last, utilities::sync_music_volume::<T>); } } pub struct CombinedAudioPlugins<T: SuppliesAudio> { _t: PhantomData<T>, } impl<T: SuppliesAudio> Default for CombinedAudioPlugins<T> { fn default() -> Self { Self { _t: PhantomData::default(), } } } impl<T: SuppliesAudio> CombinedAudioPlugins<T> { pub fn new() -> CombinedAudioPlugins<T> { Default::default() } } impl<T: SuppliesAudio> PluginGroup for CombinedAudioPlugins<T> { fn build(&mut self, group: &mut PluginGroupBuilder) { group.add(AudioPlugin).add(MusicBoxPlugin::<T>::new()); } }