use std::collections::HashMap;

use bevy::prelude::*;

use crate::assets::{LevelIndex, TileMetadata, TilesetIndex};
use crate::ldtk::Project;
use crate::{LdtkLevel, LevelDataUpdated};

pub fn handle_ldtk_project_events(
	mut events: EventReader<AssetEvent<Project>>,
	assets: Res<Assets<Project>>,
	mut level_index: ResMut<LevelIndex>,
	mut tilset_index: ResMut<TilesetIndex>,
	mut update_events: EventWriter<LevelDataUpdated>,
) {
	for event in events.iter() {
		match event {
			AssetEvent::Created { handle } | AssetEvent::Modified { handle } => {
				if let Some(project) = assets.get(handle) {
					for level in project.get_all_levels() {
						level_index
							.insert(level.identifier.clone(), LdtkLevel::from(level.clone()));
						update_events.send(LevelDataUpdated(level.identifier.clone()));
					}

					for tileset in &project.defs.tilesets {
						let mut tile_meta = HashMap::new();
						for custom in &tileset.custom_data {
							tile_meta.insert(
								custom.tile_id,
								serde_json::from_str(&custom.data).unwrap(),
							);
						}
						tilset_index.insert(tileset.identifier.clone(), TileMetadata(tile_meta));
					}
				}
			}
			_ => {}
		}
	}
}